smatchit_tailwind_project/node_modules/tailwindcss/lib/cli/build/watching.js
2024-07-15 15:57:41 +03:00

183 lines
8.2 KiB
JavaScript

// @ts-check
"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
Object.defineProperty(exports, "createWatcher", {
enumerable: true,
get: function() {
return createWatcher;
}
});
const _chokidar = /*#__PURE__*/ _interop_require_default(require("chokidar"));
const _fs = /*#__PURE__*/ _interop_require_default(require("fs"));
const _micromatch = /*#__PURE__*/ _interop_require_default(require("micromatch"));
const _normalizepath = /*#__PURE__*/ _interop_require_default(require("normalize-path"));
const _path = /*#__PURE__*/ _interop_require_default(require("path"));
const _utils = require("./utils.js");
function _interop_require_default(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function createWatcher(args, { state , rebuild }) {
let shouldPoll = args["--poll"];
let shouldCoalesceWriteEvents = shouldPoll || process.platform === "win32";
// Polling interval in milliseconds
// Used only when polling or coalescing add/change events on Windows
let pollInterval = 10;
let watcher = _chokidar.default.watch([], {
// Force checking for atomic writes in all situations
// This causes chokidar to wait up to 100ms for a file to re-added after it's been unlinked
// This only works when watching directories though
atomic: true,
usePolling: shouldPoll,
interval: shouldPoll ? pollInterval : undefined,
ignoreInitial: true,
awaitWriteFinish: shouldCoalesceWriteEvents ? {
stabilityThreshold: 50,
pollInterval: pollInterval
} : false
});
// A queue of rebuilds, file reads, etc… to run
let chain = Promise.resolve();
/**
* A list of files that have been changed since the last rebuild
*
* @type {{file: string, content: () => Promise<string>, extension: string}[]}
*/ let changedContent = [];
/**
* A list of files for which a rebuild has already been queued.
* This is used to prevent duplicate rebuilds when multiple events are fired for the same file.
* The rebuilt file is cleared from this list when it's associated rebuild has _started_
* This is because if the file is changed during a rebuild it won't trigger a new rebuild which it should
**/ let pendingRebuilds = new Set();
let _timer;
let _reject;
/**
* Rebuilds the changed files and resolves when the rebuild is
* complete regardless of whether it was successful or not
*/ async function rebuildAndContinue() {
let changes = changedContent.splice(0);
// There are no changes to rebuild so we can just do nothing
if (changes.length === 0) {
return Promise.resolve();
}
// Clear all pending rebuilds for the about-to-be-built files
changes.forEach((change)=>pendingRebuilds.delete(change.file));
// Resolve the promise even when the rebuild fails
return rebuild(changes).then(()=>{}, (e)=>{
console.error(e.toString());
});
}
/**
*
* @param {*} file
* @param {(() => Promise<string>) | null} content
* @param {boolean} skipPendingCheck
* @returns {Promise<void>}
*/ function recordChangedFile(file, content = null, skipPendingCheck = false) {
file = _path.default.resolve(file);
// Applications like Vim/Neovim fire both rename and change events in succession for atomic writes
// In that case rebuild has already been queued by rename, so can be skipped in change
if (pendingRebuilds.has(file) && !skipPendingCheck) {
return Promise.resolve();
}
// Mark that a rebuild of this file is going to happen
// It MUST happen synchronously before the rebuild is queued for this to be effective
pendingRebuilds.add(file);
changedContent.push({
file,
content: content !== null && content !== void 0 ? content : ()=>_fs.default.promises.readFile(file, "utf8"),
extension: _path.default.extname(file).slice(1)
});
if (_timer) {
clearTimeout(_timer);
_reject();
}
// If a rebuild is already in progress we don't want to start another one until the 10ms timer has expired
chain = chain.then(()=>new Promise((resolve, reject)=>{
_timer = setTimeout(resolve, 10);
_reject = reject;
}));
// Resolves once this file has been rebuilt (or the rebuild for this file has failed)
// This queues as many rebuilds as there are changed files
// But those rebuilds happen after some delay
// And will immediately resolve if there are no changes
chain = chain.then(rebuildAndContinue, rebuildAndContinue);
return chain;
}
watcher.on("change", (file)=>recordChangedFile(file));
watcher.on("add", (file)=>recordChangedFile(file));
// Restore watching any files that are "removed"
// This can happen when a file is pseudo-atomically replaced (a copy is created, overwritten, the old one is unlinked, and the new one is renamed)
// TODO: An an optimization we should allow removal when the config changes
watcher.on("unlink", (file)=>{
file = (0, _normalizepath.default)(file);
// Only re-add the file if it's not covered by a dynamic pattern
if (!_micromatch.default.some([
file
], state.contentPatterns.dynamic)) {
watcher.add(file);
}
});
// Some applications such as Visual Studio (but not VS Code)
// will only fire a rename event for atomic writes and not a change event
// This is very likely a chokidar bug but it's one we need to work around
// We treat this as a change event and rebuild the CSS
watcher.on("raw", (evt, filePath, meta)=>{
if (evt !== "rename" || filePath === null) {
return;
}
let watchedPath = meta.watchedPath;
// Watched path might be the file itself
// Or the directory it is in
filePath = watchedPath.endsWith(filePath) ? watchedPath : _path.default.join(watchedPath, filePath);
// Skip this event since the files it is for does not match any of the registered content globs
if (!_micromatch.default.some([
filePath
], state.contentPatterns.all)) {
return;
}
// Skip since we've already queued a rebuild for this file that hasn't happened yet
if (pendingRebuilds.has(filePath)) {
return;
}
// We'll go ahead and add the file to the pending rebuilds list here
// It'll be removed when the rebuild starts unless the read fails
// which will be taken care of as well
pendingRebuilds.add(filePath);
async function enqueue() {
try {
// We need to read the file as early as possible outside of the chain
// because it may be gone by the time we get to it. doing the read
// immediately increases the chance that the file is still there
let content = await (0, _utils.readFileWithRetries)(_path.default.resolve(filePath));
if (content === undefined) {
return;
}
// This will push the rebuild onto the chain
// We MUST skip the rebuild check here otherwise the rebuild will never happen on Linux
// This is because the order of events and timing is different on Linux
// @ts-ignore: TypeScript isn't picking up that content is a string here
await recordChangedFile(filePath, ()=>content, true);
} catch {
// If reading the file fails, it's was probably a deleted temporary file
// So we can ignore it and no rebuild is needed
}
}
enqueue().then(()=>{
// If the file read fails we still need to make sure the file isn't stuck in the pending rebuilds list
pendingRebuilds.delete(filePath);
});
});
return {
fswatcher: watcher,
refreshWatchedFiles () {
watcher.add(Array.from(state.contextDependencies));
watcher.add(Array.from(state.configBag.dependencies));
watcher.add(state.contentPatterns.all);
}
};
}